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May. 27th, 2020 08:04 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
"Welcome," he says, giving you a grin and a small nod. He means no harm and regards you with some curiosity before reaching towards a stack of very plain looking pamphlets in front of him.
"It'd be in your best interest," he states, going through the pamphlets before pulling one up, turning to reach into a filing cabinet for an envelope clearly stuffed with something. "It'd be in your best interest to take these. And to check your pockets," he states. The envelope is filled with money, paper bills that seem to shift colors in the light, and the pamphlet welcomes you to the current settings of this pocket dimension and tells you that while lodging is free, entertainment, food and other necessities are not so it's probably best that you find a job.
Inside your pockets are a set of keys and a map to a house. The house is yours. You'll even find a chest in your bedroom, containing six items from home, some of which you're sure shouldn't even fit in there.
Welcome to Town.
WELCOME TO FLUXSCAPE! A pan-fandom SOL-style game set in a semi-sentient and very young pocket dimension. The settings change every so often, sometimes literally overnight, and sometimes very slowly. Some of the events are ridiculous and silly, and some of them are not so much. IC days operate on a 1:1 ratio, and player plots are deeply encouraged. Especially ones where people are working to figure out what the deal is with this place.
We hope you enjoy your time here!
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